The ship durability (Hit Points) and it’s space (which is used for equipping gear and as cargo space) is equal to it’s size. The most important characteristic is it’s size. The hull itself represents a ranger’s ship. Do please feel free to edit them.)Ĭlick on the Hulls heading above to go to the Talk page for discussions. 9.1 (These are just some notes i use for searching items available trough the news search option.Compiling these values is an ongoing project, feel free to contribute additional or updated information - RoseLegion 05:04, J(UTC) Note: Values listed are the minimum and maximum unmodifed values for each type. With the exception of the Weapons, there are no differences in equipment behavior between Arcade Mode and when in a star system. In Space Rangers, it is represented by a color code at the bottom-right of the item (only in the shop), starting at Cyan and proceeding through Blue, Purple, Red, up to Black, while Space Rangers 2 shows a set of eight pips. The item tier determines the effectiveness of the item. The hierarchy of race advancement (from least to most) is as follows The more developed the race the produced the item, the more expensive it is and the longer it will work without repair. In the shop you can also buy a hull, a container, inside which the other equipment is installed.Įach type of equipment has the following characteristics: Modification/effect, weight, race manufacturer, cost and tier. All this a player can buy in any equipment shop and install in their ship. Standard equipment includes engine, fuel tank, radar, scanner, droid, cargo hook and pro-field generator.
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